Games: Steady hand

Stop the marker inside the blue zone. It gets narrower every time he loses a layer.
Start
Pick your opponent
Stop the marker inside the blue.
Dead centre counts double.
You win


Pick the guy you want to strip, then stop the marker inside the blue zone: three hits and a layer comes off. Land it dead centre and it counts double. Miss and he puts one back on — and the zone gets narrower every time he undresses, so the last layer is the hardest. No questions, no cards, nothing to read: just how steady your hand is.



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